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![]() ![]() ![]() ![]() It was harrowing in a way no fictional videogame scenario could be, and more somber and serious than the other shooters of its era. It captured the fear, bravery and savagery of the infamous sequence from Saving Private Ryan to an extent that I didn’t think was possible with games at the time. What appealed to me about that game wasn’t just its historical setting, which resonated with me far greater than shotgunning demons in Hell or chasing disfigured polygonal versions of James Bond enemies, but the chaotic power of its opening D-Day beach-storming scene. I didn’t really play first-person shooters until 2002’s Medal of Honor: Frontline. ![]()
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